Fallout: New Vegas is, to me, one of the great RPGs. In spite of every technical issue that plagues every release of the game, as well as the ugly color palette and downright awful engine inherited from Fallout 3, it manages to null every flaw by simply engaging the player in the world, characters, and story.
I’m far from the only one that loves this game, it constantly butts heads with Fallout 3 for being the best 3D Fallout game in the eyes of the public (and, for the record, I far prefer Fallout: New Vegas) and has one of the most dedicated RPG followings. Yet, many people don’t seem to have realized just how pertinent Obsidian’s game is (and was) in its themes and ideas, and I want to try and express why I believe these ideas to be incredibly important to consider and reflect on, ten years later.
Fallout: New Vegas creates a scenario that puts your player character, the Courier, in the eye of a storm that concerns three major factions. These are the New California Republic, Caesar’s Legion, and Mr. House, or simply, New Vegas.
この記事は GameOn Magazine の Issue 135 - January 2021 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
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この記事は GameOn Magazine の Issue 135 - January 2021 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
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