Not to be snarky, but that really should be ‘Breaking Point’. When Ghost Recon first burst onto the scene in 2001 it was a drum-tight tactical shooter. Focusing on claustrophobic confines and teamwork, the series reached its highest point with 2012’s brilliant Future Soldier. What happened next? Ubisoft turned the franchise open-world with Wildlands in 2017, and two years later, we find ourselves in this mess.
At the time of writing, Ghost Recon: Breakpoint is not in a release-worthy state. This is as broken and awkward a big-budget sandbox as I can recall playing on PS4. Noticeably uglier than its predecessor, with the blandest open-world environment Ubisoft’s ever made, this feels like a real low for a series the dearly departed Tom Clancy posthumously still puts his name to.
ORA AND OUT
So much of Breakpoint feels half-hearted. The fictional island of Auroa your customisable soldier, ‘Nomad’, finds her/himself on is a joyless mass of impenetrable jungle and barren, horribly desaturated flatlands. Playdead’s astonishing Limbo aside, it’s hard to name a more colourless game on PlayStation than this monochromatic mess. At least Wildlands’ Bolivia looked the part.
Breakpoint’s predecessor also had a squad of AI chums to fall back on during firefights. Were they always reliable? Hell no. Yet even when they refused to obey your commands, the times where they had your back with the series’ trademark Synch Shot were ace. Breakpoint’s solution to ironing out the kinks in its predecessor’s finicky team AI? Drop your squad entirely.
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NOT SO SILENT
With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in
Late night with the devil
My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.
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Devils may cry, and so might you after this
Spine
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Lost Records: Bloom & RageTape 1
Hitting play on Don't Nod's coming-of-age tale
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Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
The Elder Scrolls Online: Gold Road
Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird