Here’s a game with a problem baked into its very existence. Specifically, 2017’s Superhot VR. The first game was a thrilling novelty, a high-concept shooter where time only moved when you did, but the PS VR edition perfected that idea by immersing you in the game’s physics-warping reality and letting you control the impossibly cool action with your own two hands.
This sequel-slash-spinoff (it’s free to anyone who already owns the original Superhot) is left to justify its own existence as a traditional 2D DualShock-controlled shooter. Well, I say ‘traditional’. It’s still a game that gives spacetime a good kicking, allows you to face off against crimson mannequins that shatter like glass when you shoot them, and takes every opportunity to mess with you.
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NOT SO SILENT
With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in
Late night with the devil
My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.
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Devils may cry, and so might you after this
Spine
Looking to equal gun-fu classics
Lost Records: Bloom & RageTape 1
Hitting play on Don't Nod's coming-of-age tale
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Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
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Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird