A horror game that tells two stories a century apart
The year is 1979, and Adam and his wife Emma have moved to a house deep in the countryside, which is your first clue that The Beast Inside is, yes, a horror game. Nothing good ever happens in isolated rural houses. Adam is a CIA cryptanalyst working on cracking a Soviet code that could alter the course of the Cold War, and he needs a quiet place to do it.
In the opening their car pulls up to the new home—a grand colonial house surrounded by woodland—and your first job is moving in. A stack of boxes on the porch needs to be relocated, giving you an early taste of the game’s physics. Like Amnesia before it, you can open drawers, stack boxes, throw objects, and generally make a mess, which gives the world a feeling of richness and interactivity.
この記事は PC Gamer US Edition の July 2018 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
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この記事は PC Gamer US Edition の July 2018 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
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