As we await yet another version of GTA V (a game originally released in 2013 on PS3), this time on PS5, it’s hard to remember how prolific the golden age of the series was on PS2. Not only did GTA III hijack the open-world genre in general, but follow-ups Vice City and San Andreas took that to an even higher level, all within three years. It’s a trilogy worth remembering, and, as is strongly rumoured, worth remastering.
There’s a host of reasons games can’t be released at that rate anymore. For starters, Rockstar is known for its games being cutting-edge. As games have become more detailed, production costs have risen and timelines lengthened. And cranking out three games built on the same foundation is no longer the done thing, especially when there’s the constant drumbeat of GTA Online setting sales records in the background with every new update.
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NOT SO SILENT
With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in
Late night with the devil
My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.
NCE BITTEN, THRICE SNEAKY
We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.
Crimson Desert
Devils may cry, and so might you after this
Spine
Looking to equal gun-fu classics
Lost Records: Bloom & RageTape 1
Hitting play on Don't Nod's coming-of-age tale
PS5 Pro to launch
PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar
Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
The Elder Scrolls Online: Gold Road
Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird