FINAL FANTASY VII REMAKE 2
FORMAT TBC
ETA TBC
PUB SQUARE ENIX
DEV SQUARE ENIX
PLAYERS TBC
Surely the next part of FFVII Remake will just be more of what we played on PS1, right? To an extent, yes. But as anyone who played the first instalment knows, not everything in this remake project is as it seems. By that game’s credits, and across the DLC, you can see huge changes are being made, not just to the overall plot but in how it ties together larger parts of the Compilation Of Final Fantasy VII (that’s the official name, not just the CD we play in the car).
HERE BE SPOILERS
You have seven seconds until the spoilers begin. We’re pulling from all across Final Fantasy VII for this one, so turn away if you want to avoid diving deep into the mako.
From Crisis Core to Dirge Of Cerberus and even Advent Children, there are plenty of elements already in play in this retelling of Final Fantasy VII that we didn’t expect. Plus, thanks to comments from the developers (such as in the recently released Final Fantasy VII Remake: Material Ultimania and post-launch interviews), and enhancements in the Yuffie-led Intermission DLC, we even know how it’ll play differently to its predecessor.
01. FIGHT IN FANTASY
この記事は PLAY Magazine UK の March 2022 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
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この記事は PLAY Magazine UK の March 2022 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
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