The 1994 adventure game Beneath A Steel Sky was considered quite good (like 91 percent good), and to call it fondly remembered would be an understatement. A collaboration between Revolution Software and comic-book artist Dave Gibbons, it addressed social divides, consumerism, and totalitarian control through pointing, clicking, and solving puzzles. And now, in 2020 of all years, it gets a sequel.
The last time protagonist Robert Foster was in Union City it was under the benevolent authority of his pal Joey. Ten years later, he’s dragged back to find it’s now under the control of The Council, and that everyone is really happy. They’ve got to be, because their lives hang on their Qdos scores. It’s nudge theory run rampant, as things like turning up for work and taking part in daily votes alter your score, which affects where you can go and how low in the towering arcologies you can live. Thumb-obsessed murderers and genius hackers lurk among the Monty Python-quoting droids and piles of junk at the tips of the steaming spires, their dimly lit world of furnaces and garbage crushers in stark contrast to the bright, wide plazas lower down.
この記事は PC Gamer US Edition の November 2020 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です ? サインイン
この記事は PC Gamer US Edition の November 2020 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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