Having six degrees of freedom is not as freeing as it might appear. Take spaceship combat, the exciting process of spewing lasers at enemies. For every successfully landed shot, there’s a whole lot of endlessly swerving to keep those fighter ships in view. It can be exhausting; sometimes I dread the arrival of a fleet, rather than being excited for the dogfight. Enter Chorus, a game that makes spaceship combat fast and thrilling.
Rather than constantly tilting your ship to follow the enemy, here you have a touch of physics-defying magic that lets you ‘drift’ like you’re in a sports car. Pretty soon you’re using your Jedi-esque powers to disrupt shields and batter the enemy with Void-powered attacks. With its physics and suite of useful abilities, Chorus is the most pumped I’ve felt playing a dogfighting game.
To set the scene a little: It’s the grim, humorless future, and a cult named The Circle has taken over the galaxy, using ruthless tactics and powers drawn from an alien source. You play as Nara, formerly a high-ranking Circle pilot who swapped sides to the Resistance, and who is now on a mission to take the whole dang empire down. You do this by zipping around in Forsa, your sentient spaceship, taking on quests in a clutch of sizeable open spaces.
YELLOW CARD
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