Sunday Gold
Edge UK|December 2022
Timing is everything during a heist, but seldom as obviously as in Sunday Gold – a point-and-click crime caper that is technically a single 15–20-hour turn-based RPG encounter, played out in mansions, warehouses and laboratories across a near-future London.
Sunday Gold

Whether in combat or scouring 2D backdrops for clues and tools, the game’s cast of career criminals take turns to spend points on actions such as rifling through lockers or pulling levers. While no enemies are visible during exploration, ending the turn usually raises the local alertness level, sometimes triggering a scrap. It fills what might otherwise be laidback escape-room puzzles with urgency. Rather than fiddling at leisure, you try to crack each riddle in one fell swoop, picking terrain interactions as efficiently as you do special attacks in the fray.

It’s an unlikely and initially exciting core concept, particularly when the game plays up the antagonism between its two halves. The sharing of action points aside, each party member has a Composure stat reminiscent of Darkest Dungeon’s sanity mechanics. Lose Composure in combat, and puzzles may be harder to solve. The first heist, for example, features a scenario in which your electronics whiz, Gavin, must shut down an alarm system while the party fends off security guards and drones. The trouble is that when Gavin’s Composure is low, he starts to hallucinate, including while using his color-coded hacking tool. It works the other way round, too: elsewhere, the game asks you to search a corpse for a keycard, taking a Composure hit for every pocket you check. Having rummaged a bit too avidly, our characters had to deal with garbled menu options, misfiring special abilities and time-limited turns during the brawl.

この記事は Edge UK の December 2022 版に掲載されています。

7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。

この記事は Edge UK の December 2022 版に掲載されています。

7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。

EDGE UKのその他の記事すべて表示
BONAPARTE: A MECHANIZED REVOLUTION
Edge UK

BONAPARTE: A MECHANIZED REVOLUTION

No sooner have we stepped into the boots of royal guard Bonaparte than we’re faced with a life-altering decision.

time-read
2 分  |
January 2025
TOWERS OF AGHASBA
Edge UK

TOWERS OF AGHASBA

Watch Towers Of Aghasba in action and it feels vast. Given your activities range from deepwater dives to climbing up cliffs or lumbering beasts, and from nurturing plants or building settlements to pinging arrows at the undead, it’s hard to get a bead on the game’s limits.

time-read
2 分  |
January 2025
THE STONE OF MADNESS
Edge UK

THE STONE OF MADNESS

The makers of Blasphemous return to religion and insanity

time-read
3 分  |
January 2025
Vampire Survivors
Edge UK

Vampire Survivors

As Vampire Survivors expanded through early access and then its two first DLCs, it gained arenas, characters and weapons, but the formula remained unchanged.

time-read
2 分  |
January 2025
Devil May Cry
Edge UK

Devil May Cry

The Resident Evil 4 that never was, and the Soulslike precursor we never saw coming

time-read
6 分  |
January 2025
Dragon Age: The Veilguard
Edge UK

Dragon Age: The Veilguard

With Dragon Age: The Veilguard, BioWare has made a deeply self-conscious game, visibly inspired by some of the best-loved ideas from Dragon Age and Mass Effect.

time-read
6 分  |
January 2025
SKATE STORY
Edge UK

SKATE STORY

Hades is a halfpipe

time-read
5 分  |
January 2025
SID MEIER'S CIVILIZATION VII
Edge UK

SID MEIER'S CIVILIZATION VII

Firaxis rethinks who makes history, and how it unfolds

time-read
5 分  |
January 2025
FINAL FANTASY VII: REBIRTH
Edge UK

FINAL FANTASY VII: REBIRTH

Remaking an iconic game was daunting enough then the developers faced the difficult second entry

time-read
9 分  |
January 2025
THUNDER LOTUS
Edge UK

THUNDER LOTUS

How Spirit farer's developer tripled in size without tearing itself apart

time-read
7 分  |
January 2025