I Can't Believe Volition Is Gone
GameOn Magazine|Issue 169 - November 2023
Back in 1999, I played a game called Freespace 2. It was a game about spaceships fighting other spaceships, with massive capital ships lighting up space with great big space laser beams. Honestly, I just wanted to play a spaceship game that wasn’t the demo of STAR WARS - X-Wing that I occasionally messed about in. It was developed by Volition, but I was 16 so I didn’t really take note of that name. All I knew was that I adored Freespace 2, even without playing Descent: FreeSpace – The Great War first.
Andrew Duncan
I Can't Believe Volition Is Gone

In 2001 I heard about a game which implemented this awesome sounding technology: Geo-Mod. It allowed you to literally blast holes in walls and collapse bridges, and the game was set on Mars. That’s right, it was Red Faction, a game series that I would keep returning to. I played the heck out of it on PlayStation 2, and would regularly play competitive multiplayer with my friend just so that we could use bazookas to craft staircases into walls.

This time, I took notice of the developer: Volition. The following year, Red Faction II released and I bought it, but things were less impressive on the Geo-Mod front, so I have fewer fond memories.

この記事は GameOn Magazine の Issue 169 - November 2023 版に掲載されています。

7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。

この記事は GameOn Magazine の Issue 169 - November 2023 版に掲載されています。

7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。

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