This anthropomorphic sequel makes the leap to console after its stint on PC, and it fits PlayStation beautifully. The original Freedom Planet started life as a fan-made Sonic game, but the aim for this followup was to “leave nostalgia behind” and cement the series’ identity as a great action platformer in its own right. It’s certainly an ambitious offering,but is it actually good?
The answer is yes. The four playable characters have enough personality to make their stories worth playing, especially as their moves and abilities change the experience even though the levels themselves are the same. Whether it’s Carol the wildcat collecting an item mid-stage that enables her to ride a motorbike (which is just so cool) or Milla the hound using her powers to throw short projectiles, you’ll have to approach stages and boss battles in different and engaging ways. Combat is way more involved than merely jumping on enemies’ heads, and it soon becomes clear that well-timed use of the invincibility blink is integral to your success. The game does need such elements of precision as it can feel a little breathless and scrappy at times, thanks in part to the supercharged character movement.
この記事は PLAY Magazine UK の June 2024 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、8,500 以上の雑誌や新聞にアクセスしてください。
すでに購読者です ? サインイン
この記事は PLAY Magazine UK の June 2024 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、8,500 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
Alone In The Dark: The New Nightmare
Here comes our favourite cartoon character, Daffy Dark
Sleeping Dogs
The PS3 era’s most underrated sandbox
Umurangi Generation VR
Nice to play the Generation game, to play it nice
Tales Of Kenzera: Zau
This year’s 378,992nd metroidvania
Planet Of Lana
Induces a severe case of playja vu
Grounded
Oh no, not another game full of bugs on release
Knights In Tight Spaces
Saturday's Knights all right for fighting. And Sunday's. And Monday's...
Bohemian rhapsody
Kingdom Come: Deliverance II will gallop onto PlayStation 5 later this year
In the ring with Japan's fighting pros
Top players and spectators enjoyed three days of fighting spirit at Evo Japan
Topjobs
Final Fantasy XIV producer and director Naoki Yoshida speaks to Daniella Lucas about what goes into creating new job classes for the MMORPG – from revising old skills through updates to the difficulties of deciding what new ideas to bring to the table