What's next? While we await the drip-down of one TV tech to monitors, the TV world's already looking for the next big thing to follow it. MicroLED is another self-emissive technology like OLED which promises four to five times the brightness and better colors. It's years away from mass production, though.
Organic light-emitting diodes have been all the rage in your front room for years now. While traditional LED or LCD TV panels struggled to achieve natural blacks and realistic colors, OLED tellies can O render true black on one pixel, and vibrant color on an adjacent one. It's light years ahead of the older tech, a massive visual step forward akin to the advent of HD.
It's also a perfect screen technology for PC gaming in many ways. Most OLED TV panels refresh at 120Hz, and if you've played consecutive rounds of an online shooter at 60Hz and then 120Hz, you know the difference that that can make. The color reproduction is ideal for games, and the incredibly thin panel size would be a real space saver on your desk. These are all fine properties for an OLED PC monitor. You may have noticed, however, that you don't currently have one. And that, in fact, basically nobody does yet.
The mystery of OLED's slow adoption to PC is one thing we can't simply put down to the pandemic or the semiconductor shortage-the problems run deeper than that. Although it seems like a no-brainer to us as enthusiast-grade consumers to drape our desks with the latest panel tech finery, there's actually a tangled knot of issues holding OLED back from invading the Newegg and Scan monitor listings and helping us up our K/D/A ratios.
この記事は PC Gamer US Edition の September 2022 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です ? サインイン
この記事は PC Gamer US Edition の September 2022 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
YELLOW CARD
Flawed deckbuilder DUNGEONS AND DEGENERATE GAMBLERS rarely plays a winning hand
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernizes a classic RTS with care
SPACED OUT
After a strong first impression, WARHAMMER 40K: SPACE MARINE 2 runs out of steam
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
DINER HARD
Rewriting the rules of horror in ALAN WAKE
"Kay Vess, galactic tomb raider"
Feeling like Lara Croft in STAR WARS OUTLAWS
LETHAL COMPANY
A return to some explosive post-launch patches.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
TRACK GPT
Al's teaching sim racers to improve-what about other games?
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a 'stay-busy' project by a small team at Black Isle Studios