NEED TO KNOW
RELEASE 2024
DEVELOPER DOGHOWL Games
PUBLISHER tinyBuild
LINK levelzerogame.com
Level Zero: Extraction is a simple concept, it’s what you would get if Escape From Tarkov took place in the Alien universe. This combines the gear fear of the former with the genuine terror of being stalked by an alien to create an incredibly tense experience.
It may not sound particularly unique, effectively taking the idea of one of the most popular games in the world and throwing it into a world that holds more than a few similarities to one of the most loved film universes ever created, but there is one key feature that makes Level Zero: Extraction a little more interesting than that—light.
When you spawn in as a human on the only map available in the closed beta, an abandoned research facility in the South Pole, you likely won’t be able to see much with all the lights off and little to no natural light filtering in. You’ll have to quickly flip on your flashlight, which has a very limited battery although does magically recharge while off, to create a thin and weak beam of light until you can stumble your way to a light switch and safety.
ALIEN MONSTERS
この記事は PC Gamer US Edition の July 2024 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です ? サインイン
この記事は PC Gamer US Edition の July 2024 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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