The first time I got really far in Mortal Sin and unlocked its third area, I thought I was overpowered. My character was basically Guts from the manga Berserk. On muddling through that third area and reaching Mortal Sin's Early Access endgame though, I realized my error: you have to be overpowered to survive these final levels.
Mortal Sin is a first-person melee combat-focused roguelike from solo developer Nikola Todorovic. And, in a really rather weird turn of events, we actually published a review of Mortal Sin last March (it's still on the website) after an early version of the game was mistakenly labeled as a finished build by a third party representing Todorovic. Despite that mix-up, PC Gamer contributor Tom Sykes loved that early version of the game and its "heart-stopping melee" combat, giving it a very respectable 81%, and I'm pleased to report that the complaints he did have are well addressed in the game's impending Early Access release. Oh, and that heart-stopping combat is still very much intact and just as adrenaline-inducing as ever.
OFF WITH THEIR HEADS
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