NEED TO KNOW
WHAT IS IT? Drama, brawler, RPG, life-sim. More Yakuza, basically
EXPECT TO PAY $60
DEVELOPER Ryu Ga Gotoku Studio
PUBLISHER Sega
REVIEWED ON Intel i9-9900k, 32GB RAM, GeForce 2080 Ti
MULTIPLAYER No
LINK ishin.sega.com
The Yakuza series (now Like A Dragon, matching its Japanese naming) has always had a flair for the dramatic, featuring digitized actors, expressive facial capture and stories befitting a good mid-budget TV thriller. With the release of Like A Dragon: Ishin!, the series doubles down on its inspirations with a period drama spinoff, recasting Kiryu and crew in a 1860s samurai story and delivering a fresh theme, but perhaps over-familiar fun.
There’s been some buzz surrounding Ishin, most of it from fans who were sure it would never come to the West. Originally a 2014 PS3 Japaneseexclusive, the version arriving now on PC (and simultaneously worldwide) is a largely-faithful remake, making some mechanical tweaks, re-casting some roles and giving it a graphical touch-up but not making any sweeping changes. This puts it in an unusual place. While the series races ahead into new territory (including going turn-based with Yakuza 7), this is a decade-old game dressed up for a modern showing. One foot in the past, but with a few modern niceties.
DRAMATIS PERSONAE
この記事は PC Gamer US Edition の June 2023 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です ? サインイン
この記事は PC Gamer US Edition の June 2023 版に掲載されています。
7 日間の Magzter GOLD 無料トライアルを開始して、何千もの厳選されたプレミアム ストーリー、9,000 以上の雑誌や新聞にアクセスしてください。
すでに購読者です? サインイン
Special Report- Stacked Deck - Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big.
Monster Train, a deckbuilding roguelike that firmly entrenched itself as the crown prince to the kingly Slay the Spire back in 2020, was the kind of smash success you might call Champagne Big. Four years later, its successor Inkbound’s launch from Early Access was looking more like Sandwich Big.I’m not just saying that because of the mountain of lamb and eggplants I ate while meeting with developer Shiny Shoe over lunch, to feel out what the aftermath of releasing a game looks like in 2024. I mean, have I thought about that sandwich every day since? Yes. But also, the indie team talked frankly about the struggle of luring Monster Train’s audience on board for its next game.
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