Having worked in VFX since the Nineties, co-founded DNEG and won two Oscars for his work with cinematic auteur Christopher Nolan, Paul Franklin knows a thing or two about the discipline. 3D World caught up with him at BFX Festival 2019, to discuss his career so far, the relationship between art and science, as well as the future of the industry.
“I was always interested in sciencefiction films, TV shows and comic books,” Franklin says, reflecting on his journey into VFX. It wasn’t until his studies in fine art, initially at the Cheshire School of Art and Design before switching to the Ruskin School of Art in Oxford, that the world of visual arts was opened up to him. “If I couldn’t be a real astronaut then the next best thing was building the worlds and environments that you see in films.”
Initially working on short films, theatre and magazine design, Franklin became enthralled with the emerging art of VFX, which was on the rise in the late 1980s. “Computers were turbo charging the VFX business and it brought together everything I was interested in,” he explains, “which was expressing myself visually, telling stories, animation, art design, filmmaking and working with technology.”
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Denne historien er fra April 2020-utgaven av 3D World UK.
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CGI creatures
Leading film creatives pick the VFX animals that have inspired them
Creating photorealistic visuals for Shōgun
The digital matte painting team at Goodbye Kansas Studios embrace a collaborative approach for the environments in Disney's miniseries
FaceBuilder
PRICE £18/$23 monthly / £180/$230 annual COMPANY Keen Tools WEBSITE keentools.io
Mars 4 Ultra
Elegoo has created quite the name for itself within the 3D printing community, with a loyal band of users singing the praises of its machines from the Mars range to the Saturn series, and also the quality of its resins.
Revodok Max 213
Although a new computer or the latest GPU are the obvious contenders for your cash, there are things that will offer big benefits even if they don’t have the same initial appeal, and a good dock is one of these.
DESIGN CHARACTERS INSPIRED BY HISTORY
Marco Teixeira explores a personal piece that resonates with Brazilian culture and influences to create an appealing portrait
HOW DO I MASTER MATERIALS IN KEYSHOT?
One of the best things about KeyShot is its ability to create and render realistic materials. When paired with beautiful lighting, product visualisations take on a whole new level of believability. When it comes to materials, KeyShot isn’t quite as advanced as some other rendering packages, but that doesn’t mean it isn’t still able to create some killer materials.
HOW DO I MAKE A REALISTIC JELLY MATERIAL IN BLENDER?
This issue’s Q&A is a real sweet treat, as I’m going to show you how to prepare a realistic jelly material in Blender – you’ll have to provide the strawberries and cream yourself though! This is a relatively straightforward procedural recipe and can be done in three quick minutes.
CRAFT UNIQUE MARIO FAN ART WITH A TEAM
Pejman Rajabi explains how his crew of expert artists put their own twist on a classic video game character
BLEND BUILDINGS AND NATURE IN A PEACEFUL SCENE
Find out how Navid Ahmadi combines a selection of assets from BlenderKit to create an awe-inspiring forest setting