Growing a creative business in the video games industry is no small task. A huge range of disciplines – from game development to art, audio, quality assurance, localisation and beyond – are required to make AAA titles truly shine. At Keywords Studios, we collaborate with leading global publishers including SEGA, Square Enix, Ubisoft and EA to do just that.
As art service line director at Keywords, my goal is to assemble best-in-class artists and equip them with the latest technology, so they can help games publishers tell their stories through art. We are an essential part of this complex and vibrant ecosystem of game development.
We are continuously increasing the sophistication of game assets as technology advances – from art direction to 2D illustrations, from UI/UX design to 3D animation, in-game and pre-rendered cinematics and beyond. Working with American, European and Asian-based developers, our footprint across three continents helps ensure that we can adapt to and serve a diverse range of customers.
AN EVER-INCREASING RANGE OF CREATIVE SERVICES
There are so many games – so many genres, platforms and play styles – in the current market. It follows that you need a ‘jack-of-all-trades’ mentality, or at least a diverse creative team, to take advantage of the latest technologies and creative paths available.
Denne historien er fra June 2020-utgaven av 3D World UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent ? Logg på
Denne historien er fra June 2020-utgaven av 3D World UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
Nvidia GeForce RTX 4080 Super Founders Edition
On the surface, the GeForce RTX 4080 Super is barely any different from the vanilla GeForce RTX 4080 that was launched in 2022.
MCU VFX moments
Pros choose their favourite CG shots from the Marvel Cinematic Universe
Nosing around on Fallout
We sniff out the story of how FutureWorks brought The Ghoul to life with the creation of his iconic noseless face
DISCOVER RED GIANT GEO'S HANDY TOOLS
Heather Sterland introduces one of the newest additions to Maxon's suite of Red Giant VFX plugins with an atmospheric lunar creation
BUILD AND ANIMATE A FUN-FILLED ROBOT
Expand your horizons with Julio Benavides, who reveals his workflow for creating a charming hard-surface character
DESIGN STRIKING SCULPTS AT SPEED
Learn how to build 3D characters that balance visual quality and efficient workflow with pro advice from Oh Holy Mary
CREATE A CANYON ENVIRONMENT
Build a stunning desert setting with an expert walkthrough from Romain Eboli, who uses high-quality Quixel assets
TURN A 2D CONCEPT INTO AN INCREDIBLE 3D-PRINTED FIGURE
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display
Goodbye SAIGON
Trevor Hogg gets held captive by multiple versions of Robert Downey Jr.while uncovering the visual effects of HBO's spy series The Sympathizer
IMPRESSIONISTIC REALISM
Trevor Hogg learns how the artisan aesthetic came to be for The Wild Robot