Blender- MODEL A BIKE DESIGN IN BLENDER
ImagineFX|July 2021
Rashid Tagirov draws on his vehicle design experience to turn a 2D sketch of a motorcycle into a 3D concept model
Rashid Tagirov
Blender- MODEL A BIKE DESIGN IN BLENDER

In this workshop, I’ll guide you through some of Blender’s basic tools, which can help you to work in a 3D space and take your creativity to the next level. Before getting started, make sure you already have a 2D sketch of your motorcycle or any other vehicle. Ideally, you’ll have the main side-view and a view from several angles, including front and rear three-quarters views. Drawings taken from a bird’s-eye view are also handy when you start adjusting the proportions in 3D.

I have only two views: a front three-quarters and a side-sketch. It’s more than enough for a motorcycle. The main idea is to capture the main proportions and dimensions. I’d also recommend finding reference images for surfaces and technical parts, to ensure your design looks realistic.

1 Placing the sketch

I set up the scene in Blender, using the default Layout workspace settings. I press 3 on the Numpad to set up a side-view. Then I use drag and drop to move my JPG image of the sketch to a Blender 3D space. (If it doesn’t work, select the collection in the Outliner list.) I suggest placing your side-view sketch to Align 0 of the 3D scene, using the front wheel axis of the bike.

2 Create a model of geometric shapes

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