Having created art for a large range of mediums, from book publications to AAA video games, Amir Zand is a highly experienced illustrator/concept artist with heaps of knowledge to share. Here he answers our questions.
Tell us a little about your background as an artist. How did you get started and what has your career been like so far?
It's a classic story: for as long as I can remember I have been either drawing or playing video games. Eventually I got introduced to the digital medium when I was 16 years old, and by 17 I took a deeper dive into it. I was always passionate and inspired to draw so was always at the computer, creating stuff.
For me, art is not just a career to pursue, it's a way of living and a way to move forward with my life. At some point it also became a profession on the side, although I always thought how cool it would be to create for video games since I was an avid gamer myself. Things progressed step by step over the years, and my professional journey started when I was 18, when I started to work in a small local animation studio. Then I became a freelance illustrator, creating book covers and illustrations plus some graphic design side jobs. After years I transitioned to a concept artist/ designer. I still find time to create my personal work from day to day - it's just something that's never paused even with my heavy workload.
Where do you draw your inspirations from?
"Inspiration for me can come from anywhere, it's like a state of mind that can always translate senses into ideas and inspiration, from my observations to the sounds I hear, surfaces I touch and smells - they all work together. Streets, cities, dreams, talking with people, memories, emotions, films, other artworks, music and anything that is around me through the day can ultimately lead to an idea.
Denne historien er fra June 2022-utgaven av ImagineFX.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent ? Logg på
Denne historien er fra June 2022-utgaven av ImagineFX.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
XPPen Artist Pro 19 (Gen 2)
Whether you’re a pro artist or a passionate hobbyist, this pen display offers something for everyone with beautiful colour and accurate drawing
First Impressions
The artists explains how her imagination for fantasy was born
DRAW VIBRANT CHARACTER ART
LIDIA CAMBON reveals her step-by-step process for creating a full-body illustration from first sketch to vibrant, cohesive colour with markers
Photoshop & Blender: BUILD NARRATIVE USING INTERIORS
Find out how illustrator Magdalina Dianova creates a cosy setting that helps to express her character’s personality
Blender, Procreate & Photoshop DESIGN CREEPY ARCHITECTURE
Nick Stath explains how he built an eerie, atmospheric environment for the sci-fi horrors of Alien: Romulus
Photoshop - PAINT FAN ART WITH EMOTION
Baptiste Boutié goes in-depth on his approach for creating visual appeal in a tribute to Tekkonkinkreet
ZBrush, KeyShot & Photoshop - CRAFT A HIDEOUS ALIEN NIGHTMARE
Follow along as character and creature artist Kyle Brown makes xenomorph fan art inspired by Alien: Romulus
FEARFUL VISIONS
ImagineFX explores the visual heritage of the visceral Alien cosmos and its develooment over the franchise's history
Mike Butkus
Surf's up! Why coastal comforts lured the artist to his California home
The art behind Alien: Romulus
Xenomorphology Tanya Combrinck meets the Alien-obsessed concept artists who revived the visual style of the classic films