Last issue, we discussed the fundamental importance of studying bones when striving to understand anatomy in figure drawing.
We made the distinction between 2D observational anatomy and 3D constructive anatomy. This month I would like to outline a method for studying this construction. The ultimate goal is to gain a comprehensive understanding of these forms to be able to draw them from any angle from memory.
We will explore how to go about performing this study for the skull, but this approach can be applied to every bone individually and in the full context of the skeleton.
As we can see below, the threedimensional drawing is merely the combination of multiple crosssections, projected in perspective and joined by an outline. While this basic idea is fairly straightforward, the complexity of the full form can quickly become overwhelming. Simplifying the problem will be an immense help for us.
Charlie Pickard is a classically trained fine artist and illustrator. Recently awarded the Philip de László Award for excellence, Charlie continues to work, exhibit and teach out of his studio in London. www.charliepickardart.com
1 Start with the orthographic views
While these cross-sections are essentially infinite in every direction around the form, we can take our study quite far by starting simply with just the cross-sections of the X, Y and Z axis. If we take these views out of perspective and view them alone they are called the ‘orthographic’ views of an object. There are six of these for every form.
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Denne historien er fra July 2022-utgaven av ImagineFX.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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Raquel M. Varela
Raquel is inspired by magic, fantasy and fairy tales. She loves designing female characters from distant worlds. \"My greatest reference is Loish's art, thanks to her I learned to draw the movement and fluidity I like to convey.\"
Estrela Lourenço
Estrela is a children's book author and illustrator. Her work is influenced by her background in character animation and storyboards for clients such as Cartoon Network, and she channels comic strips like Calvin and Hobbes.
Daria Widermanska
Daria, also known as Anako, has been drawing for as long as she can remember. Inspired by Disney and classic anime, she loves creating new characters and often finds that a single sketch can spark a unique story.
Allen Douglas
Allen has been painting professionally since 1994 for the publishing and gaming industries. Inspired by folklore, he distorts the size, relationships and environments of animals, and calls his paintings 'unusual wildlife'.
Thaddeus Robeck
Thaddeus has been drawing from the moment he could hold a pencil, but it was the 2020 lockdowns that gave him the time to focus on honing his skills.
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