Sandbox superhero swings into sight looking Marvellous in motion, facing enemies who force him to think fast
Now that’s how you end a conference. Spidey swang by for a brutally brief trailer at E3 2016, but his latest cameo certainly makes up for last year’s tiny teaser. Insomniac rocked up to the show of shows with no less than nine minutes of gameplay footage, running in real time on PS4 Pro in glorious 4K. And boy, did the ensuing arachnid action show off some truly wondrous web-slinging heroics.
The E3 demo shows Spider-Man is an absolute master of the… um, sticky stuff. As our hero battles Kingpin’s goons on a New York rooftop, then later the Inner Demons gang and their deadly energy weapons, he shows off all manner of kickass tricks. Webbing a dude to the floor; leaving another to hang upside down; remotely triggering a web line that sends a thug crashing into industrial crates when the sap hits a tripwire. And that’s just the first 90 seconds.
There’s a lot more to this heroic open-world effort than fancy web tricks, mind. Just as the Dark Knight’s Arkham trilogy is built around three brilliant pillars – slick stealth, crunching fisticuffs, ace gliding mechanics – Insomniac’s Spider-Man has its own triple threat of treats. For creative director Brian Allgeier and his team, it’s crucial the studio delivers improvisational combat, screen-shaking set-pieces, and most importantly, an elegant web-slinging system.
SWING CITY
Denne historien er fra August 2017-utgaven av Official PlayStation Magazine - UK Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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Denne historien er fra August 2017-utgaven av Official PlayStation Magazine - UK Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
NOT SO SILENT
With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in
Late night with the devil
My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.
NCE BITTEN, THRICE SNEAKY
We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.
Crimson Desert
Devils may cry, and so might you after this
Spine
Looking to equal gun-fu classics
Lost Records: Bloom & RageTape 1
Hitting play on Don't Nod's coming-of-age tale
PS5 Pro to launch
PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar
Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
The Elder Scrolls Online: Gold Road
Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird