That initial spark of passion to forge a project is fuelled by inspiration; and inspiration can come in many forms, from multiple sources. For the Founder and Creative Director of the independent game studio Captilight, Deana Galbraith discovered said spark in Journey - the 2012 adventure sensation of which has been immortalised as one of the all-time greats in the indie game sphere.
“I loved the idea of a game that challenged the status quo…” states Deana about her time spent with Journey, “A game that was non-violent, had breathtaking graphics, and gives me the feels?! Heck ya, I’m in!”
Denne historien er fra Issue 140 - June 2021-utgaven av GameOn Magazine.
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Denne historien er fra Issue 140 - June 2021-utgaven av GameOn Magazine.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
The Lost Legends of Redwall: Feasts & Friends
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Men of War II
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SAND LAND
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Little Kitty, Big City
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One Last Breath
Crikey, looks a lot like INSIDE, this, doesn’t it? I mean, a lot.
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Cabernet
I can’t entirely recall how I ended up coming across Cabernet, just that I knew one day that I wanted to give it a look.
Roots of Yggdrasil
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Sledders
If you have ever had the opportunity to ride a snowmobile, I have a game that allows you to recreate that experience and won’t require you to freeze your buttocks off.