Life is Strange: True Colors
GameOn Magazine|Issue 144 - Oct 2021
I actually got into the Life is Strange series because of True Colors. I was there for the Square Enix Presents announcement for the title, and the trailer inspired me to take a look at the other entries to the series.
Luke Greenfield
Life is Strange: True Colors

Publisher: Square Enix

Developer: Deck Nine

Genre: Choose Your Own Adventure

Release Date:Out Now

Platform: PC, PS4, PS5, Xbox One, Xbox Series, Switch

Upon seeing I could pick up all of them for just £10, I grabbed the full collection and within a week and a half had already completed Life is Strange and Before the Storm. I couldn’t get much into Life is Strange 2, primarily because almost all of the plot was propelled by Daniel doing annoying children things irrespective of Sean’s input, which made Sean —and by extension, the player— feel like an unnecessary tag-along in a story that was not their own.

Enter True Colors, the third main entry into the Life is Strange series that brings us once again to a brand new location and introduces us to a cast of new faces, setting True Colors completely apart from the previous entries. Outside of one easter egg and a subtle symbolic nod to the previous protagonists, no mention of the previous stories are made at all, with the only returning character being fan-favourite Steph Gingrich from Before the Storm. Thus, True Colors can be played by someone who’s never touched the franchise before and they won’t get any less of an experience for it.

Once upon a time... there were two wolf brothers...

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