A beautiful but all-too-brief brainteaser from an Australian studio previously best known for games about (ideally not) crashing trains into each other, The Gardens Between features vivid visuals and a delicious ambient soundtrack, but it’s easily finished inside three hours.
Which is to say: this is gorgeous, gently testing the grey matter with measured care, but it’d have benefitted from having a little more to it.
Playing The Gardens Between requires just three controls – a pleasantly low barrier for entry. You move time forwards and backwards within each meticulously detailed stage with the left stick, while the Switch’s A button sees either of the game’s protagonists, neighbouring kids frendt and Arina, interact with a small array of in-game elements in front of them.
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Denne historien er fra Issue 206-utgaven av Games TM.
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The God Father
Sony Santa Monica studio’s creative director Cory Barlog discusses the challenges, hurdles, naysayers and triumphs of his attempt to modernise God Of War as we go handson with the nearfinished action epic.
A Plague Tale: Innocence Is Not A Game For The Musophobic
An emotional adventure through a world wrought with decay… and rats.
In Other Waters Is A Surreal Exploration Of The Unknown
HANDS-ON WITH A MUST-PLAY INDEPENDENT TITLE
Taking Fight
We sit down with Bioware'sJon Warner to dive into anthem. The studious attempt to tell a different type of story.
Everything Old Is New Again In Resident Evil 2
Hands-on with Capcoms stunning reimagining of a survival horror classic.
Battlefield V Is Well Worth Your Time And Attention
Hands-On Ahead Of The Delay.
Halo Infinite
MASTER CHIEF HEADS BACK TO HIS ROOTS
Hitman 2
THINK DEADLY; MOVE QUICKLY
Death Stranding
THE NEXT STEP IN A NEVER-ENDING JOURNEY
Forza Horizon 4
THE GREEN, GREEN GRASS OF HOME