1 GHOST OF TSUSHIMA
In a year beset by lockdowns, Sony offered a great escape
In many ways you’ve played this before: the historical open-world, tense assassinations, side-questing for loot, and galloping over the next horizon for the thrill of the unknown. Yet Ghost Of Tsushima never forgets to be fun, and it presents everything with so much colour you can’t turn down Sucker Punch’s escape out of lockdown.
Jin Sakai is a samurai living beneath a dark cloud. With his family murdered and his island home, Tsushima, torn apart, he begins to see all is not as it seems with the people he trusted. If we’re honest, Jin isn’t the best character in the game. He’s a Batman-like platform from which the game can launch its colourful cast of sidekicks.
Sucker Punch has a history of creating memorable support casts, and in its female trio of Tomoe, Yuna, and Masako Adachi the game finds its true heart. This matters because while the main story arc manages to land some emotional notes, Ghost Of Tsushima delivers its best moments when you venture from the Golden Path and see what else this world has to offer away from Jin’s main quest. These wonderfully orchestrated story vignettes are just one of the reasons Ghost Of Tsushima deserves to be Game Of The Year.
Now turn the page to discover five more reasons to play…
1 THE WORLD
You think you’ve seen it all in games and then along comes Ghost Of Tsushima and presents a mostly historically accurate feudal Japan bathed in a glorious riot of colour and sun-soaked scenery.
Denne historien er fra January 2021-utgaven av Official PlayStation Magazine - UK Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent ? Logg på
Denne historien er fra January 2021-utgaven av Official PlayStation Magazine - UK Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
NOT SO SILENT
With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in
Late night with the devil
My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.
NCE BITTEN, THRICE SNEAKY
We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.
Crimson Desert
Devils may cry, and so might you after this
Spine
Looking to equal gun-fu classics
Lost Records: Bloom & RageTape 1
Hitting play on Don't Nod's coming-of-age tale
PS5 Pro to launch
PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar
Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
The Elder Scrolls Online: Gold Road
Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird