Even as overall representation in games is making strides, in large part thanks to indie studios, it’s still as difficult as ever for me to find a black character I can identify with, due to stereotypes hard-coded into the representation of black people. It’s a cross-genre problem developers need to become aware of to do black characters justice.
Stereotyping is often visual: the black characters in most fighting games in particular, with their big lips, giant bodies, and overall threatening demeanour, are racial caricatures so embedded in a large part of the public consciousness many people don’t recognise them as such. That’s where the problem starts, because once you get used to seeing a stereotype devolved from the context in which it was created, you see it as normal.
The normalisation of black stereotypes is happening in many other videogame genres, too. In part, it’s an accidental phenomenon. The very first black characters appeared in sports games, because that’s where the public at large (especially in countries with a small black population like Japan) usually saw black people. The association of black people with basketball devolved, just like the image of the burly black fighter, into a racial stereotype.
GANGSTA’S PARADISE?
Denne historien er fra August 2020-utgaven av Official PlayStation Magazine - UK Edition.
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Denne historien er fra August 2020-utgaven av Official PlayStation Magazine - UK Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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NOT SO SILENT
With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in
Late night with the devil
My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.
NCE BITTEN, THRICE SNEAKY
We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.
Crimson Desert
Devils may cry, and so might you after this
Spine
Looking to equal gun-fu classics
Lost Records: Bloom & RageTape 1
Hitting play on Don't Nod's coming-of-age tale
PS5 Pro to launch
PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar
Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
The Elder Scrolls Online: Gold Road
Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird