With the Avengers having been disbanded for five years following the A-Day disaster, it’s up to the newly superpowered Kamala Khan (AKA Ms. Marvel) to get them back together, uncovering the nefarious schemes of Advanced Idea Mechanics (AIM), which filled the vacuum of power with science.
Led by the villainous Modok, AIM’s plan to steal the Inhuman superpowers created on A-Day is hidden beneath a PR spiel that claims the organisation provides an alternate way to protect humanity. Marvel’s Avengers’ campaign promises a lengthy adventure where you get to play as Kamala, Thor, Hulk, Iron Man, Captain America, and Black Widow to bring AIM down. But it’s also just the start. As you customise your heroes with lootdropped gear you team up with your friends to tackle War Zone missions in co-op (or go solo with AI companions).
“Imagine the campaign as sort of the Kamala origin story, reassembling the Avengers, right? That’s the campaign. But that’s just the jumping-off point,” says creative director Shaun Escayg, (who was also creative director and writer on Uncharted: The Lost Legacy). “Once the campaign resolves […] it opens up [into] this sort of larger world and sort of AIM versus citizens, the superpowered, and the heroes themselves.” As any comic reader knows, a stomped threat rarely stays stomped for good, and the War Zone missions see you taking on AIM and other adversaries in an ongoing fight on behalf of factions from the Inhuman resistance to SHIELD agents Dum Dum Dugan, Maria Hill, and Nick Fury.
WAGING WAR
Denne historien er fra September 2020-utgaven av Official PlayStation Magazine - UK Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent ? Logg på
Denne historien er fra September 2020-utgaven av Official PlayStation Magazine - UK Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
NOT SO SILENT
With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in
Late night with the devil
My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.
NCE BITTEN, THRICE SNEAKY
We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.
Crimson Desert
Devils may cry, and so might you after this
Spine
Looking to equal gun-fu classics
Lost Records: Bloom & RageTape 1
Hitting play on Don't Nod's coming-of-age tale
PS5 Pro to launch
PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar
Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
The Elder Scrolls Online: Gold Road
Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird