We’ve seen squad-based looter shooters before, but few that feel like this. With retro-blasts such as Bulletstorm under its belt, People Can Fly has crafted some incredibly moreish, fast-paced shooting. We speak with creative director Bartek Kmita about how the studio blends that secret sauce...
OPM: One of People Can Fly’s strengths seems to be the guns. What’s the team’s approach to crafting great gunplay?
Bartek Kmita: Gunplay for every shooter is this Holy Grail, that you have to do this good and that you have to do this properly. Unfortunately, different players have different opinions on what is good and what is bad [laughs]. We can take recoil for example – some people like the recoiling guns, some people don’t like the recoiling guns. So first you have to be sure that what you’re doing is the best approach for your kind of game.
Denne historien er fra February 2021-utgaven av Official PlayStation Magazine - UK Edition.
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Denne historien er fra February 2021-utgaven av Official PlayStation Magazine - UK Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
NOT SO SILENT
With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in
Late night with the devil
My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.
NCE BITTEN, THRICE SNEAKY
We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.
Crimson Desert
Devils may cry, and so might you after this
Spine
Looking to equal gun-fu classics
Lost Records: Bloom & RageTape 1
Hitting play on Don't Nod's coming-of-age tale
PS5 Pro to launch
PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar
Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
The Elder Scrolls Online: Gold Road
Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird