Wait until you look into his cute big eyes,” exclaims Tilman Schanen, lead narrative designer on The Lord Of The Rings: Gollum. We’ve dared to ask whether a vicious, spiteful character like Gollum can ever be likable.
“Gollum can be vicious, and as players we will not agree with everything he does,” continues Schanen. “But there is also good in him, and now it is up to the player to push him more towards his old, innocent Hobbit-origin or be all-out nasty Gollum, if they want to.”
The setting and story of Daedalic’s game, with its early levels playing out in the oppressive caves and castle keeps of Mordor, has been chosen for a reason: we see Gollum surviving alongside characters vastly more evil and deranged than our ring-obsessed ex-Hobbit.
Schanen explains: “We all love to root for outsiders and underdogs, and Gollum is both an outsider and an underdog wherever he goes. We will constantly find ourselves in trouble seemingly too big to handle for the little guy, and our game designers do an excellent job of making you feel just that.”
LOOK WHO’S TOLKIEN
Denne historien er fra February 2021-utgaven av Official PlayStation Magazine - UK Edition.
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Denne historien er fra February 2021-utgaven av Official PlayStation Magazine - UK Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
NOT SO SILENT
With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in
Late night with the devil
My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.
NCE BITTEN, THRICE SNEAKY
We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.
Crimson Desert
Devils may cry, and so might you after this
Spine
Looking to equal gun-fu classics
Lost Records: Bloom & RageTape 1
Hitting play on Don't Nod's coming-of-age tale
PS5 Pro to launch
PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar
Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
The Elder Scrolls Online: Gold Road
Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird