What would humanity be like if we let our obsession with technology run rampant in a way that gets the better of us? What if we continue to irreparably ruin our planet? These were just a couple of the questions that V1 Interactive’s president Marcus Lehto asked himself when exploring concepts for his next project following his departure from Bungie in 2012.
After spending 15 years at the studio, where he co-created the immensely iconic Halo series, designed and created the one and only Master Chief, and spent a year helping develop Destiny, he wasn’t sure what he wanted to do next. He took a year to decompress and had fun exploring different ideas for new projects, but at the same time he tried not to force the idea of making a game and just let things evolve naturally. He delved into a variety of genres from fantasy and sci-fi to more spiritual and stranger conceptual ideas, but kept returning to one concept every time. It started as just a story, but it was a seed that would burrow deep within his mind. The more he thought about his idea, the more he felt that not only was it a really interesting fictional universe, but it was the perfect playground to serve up a huge amount of creative freedom and possibilities for gameplay mechanics. That was when Lehto made the decision to hire a couple of young contractors straight out of the DigiPen Institute Of Technology, where he had spent time mentoring students, and developed a prototype.
Initially the project started out as a traditional real-time strategy game, but this didn’t feel right for the team.
Denne historien er fra Christmas 2019-utgaven av Official Xbox Magazine.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent ? Logg på
Denne historien er fra Christmas 2019-utgaven av Official Xbox Magazine.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
Why I love... Roaming the post-apocalypse
How modern releases are continuing to find creativity and beauty within gaming’s most prevalent setting: the end of the world
10 Best Multiplayer Games
From shooters to kitchen chaos, these titles are best played with friends
Revved up and ready to go
EA hands the wheel of Need For Speed back over to Criterion Games
The Elder Scrolls Online: Greymoor
Return to Tamriel’s frigid North this summer Chris Burke
Remothered: Broken Porcelain
We’re going potty for this cult classic survival horror sequel
Yakuza 0 Yakuza Kiwami Yakuza Kiwami 2
Triple trouble: Sega’s crime drama trio brings glorious thug‑thumping action to Xbox
Mosaic
ALL AROUND ME ARE FAMILIAR OFFICE SPACES
The Falconeer
Savouring the joys of flight with an indie that’s living on a (gigantic) wing and a prayer
10 Best Examples Of Great Architecture On Xbox
Games are crammed full of gorgeously crafted designs and architecture. From gables to gargoyles, we look at the best building designs on Xbox One
THE PROMISED 'LANDS
With so many great games competing for our time, how do you keep gamers locking and loading? Gearbox’s looter-shooter, Borderlands 3, knows how…