Are you sick of the ’80s yet? We’re in a peak cultural flashback. Bad clothes are back, baby, and everyone’s trying to be the kid with the wildest leather jacket. Rad, Double Fine’s post-apocalyptic mutant-basher, is no poser. This kid’s deeply in love with the decade of loud hair and louder guitars. They’ve done their homework, for sure. Thing is, I’m kinda sick of the ’80s. I kinda wish that passion went into making Rad a better game.
Fortunately, these are some good ’80s. Double Fine has poured lavish detail into every synthesised riff. Every sunset in the background is a neon CRT wonder, every bark of the narrator a gruff, biting commentary. Vendors will lavish you in free gear for landing a sick 720. It’s the Goonies meets Bill & Ted in an end-of-the-world adventure. Even for a sourpuss like me, it’s lovely to look at.
It’s the far future. We’ve wrapped up one apocalypse, but another hit us with a cheap shot. With the adults nowhere to be seen and mutants breaking down the walls, it’s up to the off-brand Stranger Things kids to pick up their baseball bats and bash out a better tomorrow. Or die trying, over and over again.
Rad’s taken some notes from Nuclear Throne, my favourite one-of-these. Rather than picking up new tricks and tools from vendors or drops, you’re mutating a new power every time you collect enough rads.
Denne historien er fra November 2019-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent ? Logg på
Denne historien er fra November 2019-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios