Even if you’ve not personally played Larian Studios’ giant RPG adventure Divinity: Original Sin II, you’ve probably seen evidence of the hectic, turn-based combat. Do screenshots of battlefields consumed by fire ring any bells? For me, the impromptu frying pan to fire situation would result in a party wipe, a reload, and an attempt to tackle the battle from a new angle with new skills, or painstakingly placed barrels of oil. Which then begets another ‘floor is lava’ situation. Whoops.
Nothing evidences how much I enjoy tinkering with Original Sin II’s combat more than the fact that Steam reports my play time with the game is double what’s actually logged into my single save file. While I look longingly at Larian’s next RPG epic, Baldur’s Gate III, debating whether to tackle it in Early Access, it seems like a great time to finally uncork a second playthrough of Original Sin II. I’ve had my fair share of fun with the standard styles, so this time I’m digging into custom classes created by modders. Lucky for me, they’re never short on creativity. After perusing the class mods in the Steam Workshop for Original Sin II’s Definitive Edition, I settle on four classes to turn each of my four chosen party members into tricky new tools for the fire-filled fights of Fort Joy and beyond.
TRICKSTER
Denne historien er fra October 2020-utgaven av PC Gamer.
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Denne historien er fra October 2020-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios