Knowledge was shared, through computer clubs and magazines, but games of the time were not made through teamwork – instead they were the godlike act of an individual typing the most efficient, creative and accurate code into an Apple II keyboard.
Thanks to the accessibility and simplicity of the tech, John Romero had developed dozens of published games before working on Wolfenstein 3D. His story was no exception – id’s other founding members, John Carmack, Adrian Carmack (no relation) and Tom Hall, had each spent their most formative decade in self-imposed solitary confinement, programming game after game.
It’s no surprise, then, that this history seeped into the culture of the studio. Though id Software worked together to create Wolfenstein 3D, Doom and Quake, its process wasn’t exactly collaborative by today’s standards. In the beginning, John Carmack would work solo to develop the next innovation in 3D graphics and AI. Then Romero and his fellow designers would build stages alone, placing every door, light and monster by hand.
SINGLE PLAYER
Denne historien er fra January 2021-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent ? Logg på
Denne historien er fra January 2021-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
BITING BACK
The tooth is out there in adventure TEETH OF GLASS
SMOKE ALARM
THE INVISIBLE SMOKE FACTORY is back in a Flash
MECH ME OVER
Move over Mario, here's mech-based platforming in ARMORED SHELL NIGHTJAR
"I like Pillars of Eternity better than Baldur's Gate III"
PILLARS OF ETERNITY deserves a bigger space in the CRPG pantheon
"A harrowing dark fantasy about hapless, bright-eyed children"
Spelunking into hell with MADE IN ABYSS: BINARY STAR FALLING INTO DARKNESS
THE IMMORTAL LOCK
A massive, meaty game in a single horrific Quake map.
NEW MANOEUVRES
Building a dedicated sim racing space in an average family house
OVERWATCH 2
Save me space girl.
REET GOOD TIME
THANK GOODNESS YOU'RE HERE is a riotous recreation of Yorkshire
THE PLUCKY SQUIRE
How many games let you make friends with a MtG card?