When I was little, I had a crate of Lego pieces. Once new sets had been built and enjoyed, they were dismantled to become more fuel for the crate, a seemingly bottomless well of colorful, constructive opportunity from which entire worlds could spill forth. Lego has been incorporated into dozens of games since the mid-1990s, but none of them bring the magic of my crate to life-like Lego Builder’s Journey. Each of the dioramas that make up Lego Builder’s Journey is shaped by a single goal – to bring your character from one side of the level to the other. There is, however, no prescribed solution to any puzzle. In true Lego style, you’re free to use the blocks provided any way you like. It’s often an iterative process, but one with no-fail states or wrong answers. Your solution needn’t be elegant or efficient. If the pieces fit together, there will be some kind of way forward.
The pieces themselves handle in a way almost as satisfying as the real thing, snapping into place or rattling against each other as you comb through them. It’s an amazingly tactile experience, bolstered by the incredible detail on offer in each diorama, all of which are created entirely from actual pieces.
Denne historien er fra September 2021-utgaven av PC Gamer.
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Denne historien er fra September 2021-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios