In 2001 RuneScape launched as a browser game and never stopped moving forward, depositing old versions along the way for players who wanted to stay in the past: RuneScape Classic, which no longer exists, and then Old School RuneScape in 2013. For everyone else, the modern version is just called RuneScape, and was recently added to Steam. I’ve always had the sense that RuneScape is a bit esoteric (I’m sure I tried it back when it launched, when I was into MUDs and other relics of online gaming), but I didn’t realise just how weird the free-to-play MMO is until I gave it a try. Nearly two decades after it first released, visiting RuneScape is like entering a PC gaming pocket dimension that split off from our own years ago, perhaps accessed by passing through the infinite loop of a GeoCities webring.
Like any other MMO, RuneScape begins with character creation, and I design a bearded man with a bald-on-top monk cut. I have no name in mind for him, so I opt to let RuneScape generate a random one. I’m expecting it to hit me with something fantasy-ish, like Illhard Earling or Haglbar or Revvyn. It suggests Deathlum1934. I hit the randomise button again. 59Bork2396. Again. Dingo2429. 44slender392.
Clearly, randomised names are not RuneScape’s strength. No problem: I type in the name of German author WG Sebald. It tells me that someone has already taken the name WG Sebald. Who could possibly be running around RuneScape as German literary figure WG Sebald? I don’t know, but the game’s been around for nearly 20 years now, so I should’ve figured that no niche would be untouched. I type in Burrp Bram and the name is accepted. I am now Burrp Bram.
Denne historien er fra January 2021-utgaven av PC Gamer.
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Denne historien er fra January 2021-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios