Eric Brosius reveals the secrets behind Thief ’s audio design.
But Thief ’s audio design goes way beyond what is mechanically necessary. Atmospherically it is one of the strangest and most distinctive games ever made. Its hypnotic, haunting soundtrack becomes the main contributor to immersing the player in Thief ’s world, and is one of the key elements that has preserved Thief ’s playability through the years.
SOUNDS GOOD
Thief ’s audio design was led by Eric Brosius, whose other credits include the 1995 shooter Descent, and the Guitar Hero series. “From the beginning we knew that sound had to be really important and we had to make it clear that what you were hearing was hearable by other people,” Brosius says. “Some of that was inspired by those submarine games you used to play in the arcade where you can’t see anything but you can hear them.”
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Denne historien er fra Xmas 2018-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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A New Dawn - The rise, fall and rise again of PC Gaming in Japan
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