Ubisoft could be forgiven for continuing to sit comfortably on the popular and profitable Siege. After all, servers have been busy and updates have been plentiful since 2015. The next Rainbow Six, however, is an unexpected mixture of the familiar and the new, and it just might work.
Excepting the largely ignored PvE elements, Siege is a tense and often slow-paced 5v5 PvP experience. Extraction, on the other hand, is entirely PvE and will involve a lot more action. An alien race known as the Archaeans has landed on Earth and taken over locations in New York, San Francisco, and Alaska. It’s your job as part of a team of up to three people (you can play solo if you’re brave) to infiltrate these locations, and complete objectives while defending yourself from a variety of often fast-moving creatures. It’s perhaps surprising, then, that all the player characters have been lifted directly from Siege, with a mix of attackers and defenders.
There are some elements that will remain familiar to Siege fans. Nine Operators have been revealed so far, all of whom carry some of their signature weapons and abilities, although new upgrades and gear designed specifically for Extraction will be unlocked as you progress. Drones can (and should) still be used to scout the way ahead, and destructible environments remain. Siege characters look surprisingly comfortable here, as we see Alibi using her hologram decoy to draw fire and Sledge making his own door to surprise an enemy.
SIX SELLS
Denne historien er fra September 2021-utgaven av PLAY Magazine UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent ? Logg på
Denne historien er fra September 2021-utgaven av PLAY Magazine UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
NOT SO SILENT
With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in
Late night with the devil
My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.
NCE BITTEN, THRICE SNEAKY
We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.
Crimson Desert
Devils may cry, and so might you after this
Spine
Looking to equal gun-fu classics
Lost Records: Bloom & RageTape 1
Hitting play on Don't Nod's coming-of-age tale
PS5 Pro to launch
PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar
Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
The Elder Scrolls Online: Gold Road
Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird