“Nope,” the lead raider says. “They die.” And he immediately shoots one of my settlers in the head, point blank. A proper bloodbath follows.
All of this—raiders capturing my people, offering me a chance to talk things over, and then ignoring me—is a big shock, and that’s just a few of the surprises in the Sim Settlements 2 mod. Like the original Sim Settlements mod, it overhauls the settlement creation and management system in Fallout 4. But Sim Settlements 2 also adds a helping of something else Fallout 4’s settlement system has always lacked. Drama! Yes, it’s got lots of great new building systems, but it’s also packed with new characters, stories and quests.
After first installing the mod, I head to my Sanctuary Hills settlement. I’ve got beds scattered here and there, some defenses strewn around, and enough food and water sources to keep the population satisfied. But it’s never felt like a real settlement where people live. I’ve only done the minimum to keep the numbers in the green.
Denne historien er fra March 2021-utgaven av PC Gamer US Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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Denne historien er fra March 2021-utgaven av PC Gamer US Edition.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
YELLOW CARD
Flawed deckbuilder DUNGEONS AND DEGENERATE GAMBLERS rarely plays a winning hand
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernizes a classic RTS with care
SPACED OUT
After a strong first impression, WARHAMMER 40K: SPACE MARINE 2 runs out of steam
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
DINER HARD
Rewriting the rules of horror in ALAN WAKE
"Kay Vess, galactic tomb raider"
Feeling like Lara Croft in STAR WARS OUTLAWS
LETHAL COMPANY
A return to some explosive post-launch patches.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
TRACK GPT
Al's teaching sim racers to improve-what about other games?
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a 'stay-busy' project by a small team at Black Isle Studios