Our oceans may be clogged with plastic trash, but here’s a small silver lining: all that garbage is keeping me alive. In open world survival game Raft, which spent four years in early access before hitting 1.0 in June, I used tons of floating trash to turn a tiny wooden raft into a floating base of operations – a big, cluttered, oddly shaped floating base, but it’s packed with life-saving amenities and I’ve slowly come to love it like a home.
Just like my raft itself, Raft the game took quite a while to fall in love with. The first few hours were so rough I probably would have just quit if I weren’t writing a review. With just four squares of wood to stand on, I slogged through the opening hours, constantly near death from malnutrition and dehydration, feverishly casting a brittle plastic hook into the waves to fish out every last bit of trash I could, piece by piece. I fought off a hungry shark with a crude spear made from planks, I scurried onto tiny passing islands to gather handfuls of fruit to eat, and drifted miserably across the sea on a little raft I couldn’t stop or steer or control. Those early hours were frantic, stressful, and not much fun at all.
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Denne historien er fra October 2022-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios