Every time I play a new kart racing game, I'm always disappointedly surprised at the lack of innovation within the genre - and Lego 2K Drive is nothing new in that respect. I've played this game before. You've, undoubtedly, played this game before. This is Mario Kart. This is Crash Team Racing. This is Garfield Kart.
Lego 2K Drive’s story mode is absolutely stuffed full of content, although this is mostly to its detriment. The actual story missions only took me about five hours to complete, but there’s a wealth of side content to work through once you’ve beaten them. The side missions are very cut and paste however, and you’ll be repeating the same missions several times across every map if you’re going for 100% completion or, worse, trying to earn more Brickbux – Lego 2K Drive’s in-game currency for its micro-transaction store.
Denne historien er fra September 2023-utgaven av PC Gamer.
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Denne historien er fra September 2023-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios