No longer must those of us who love FromSoftware’s build-your-own-mecha series languish in purgatory, stuck playing the last Armored Core’s merely OK (and now decade-old) multiplayer on modded PlayStation 3s. Armored Core VI: Fires of Rubicon is blazing its way onto PC.
If you’ve been a dedicated PC player for your whole life and the whole ‘mecha anime’ thing passed you by in the ’90s and ’00s, the hype from fans of FromSoftware probably seems odd. What you need to understand is that there are other games with mechs, but they are not Armored Core. In the same way that Elden Ring is an all-encompassing experience, Armored Core has long strived for that same ideal with giant robots. This sequel is a promise to fans that’s been decades in the making.
WAR MACHINES
Armored Cores are modular mecha with interchangeable components that allow for almost unlimited customisation. Weapons, arms, generators, sensors, fire control systems, every component imaginable can be ripped out and replaced with something tailored to the needs of the mission. The Armored Core is like a mechanical ecosystem, where every component has some kind of symbiotic relationship with another. A laser weapon may perform fine when relying on a mid-range generator, but the power draw of sustained fire can make it a liability when faced with helicopter squads or tanks.
That power draw could be addressed with a more powerful generator, at the cost of greater weight strain on the legs. Just when you think you’ve got it all figured out, you’ll always run into some kind of design oversight necessitating another round of refits.
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Denne historien er fra June 2023-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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BITING BACK
The tooth is out there in adventure TEETH OF GLASS
SMOKE ALARM
THE INVISIBLE SMOKE FACTORY is back in a Flash
MECH ME OVER
Move over Mario, here's mech-based platforming in ARMORED SHELL NIGHTJAR
"I like Pillars of Eternity better than Baldur's Gate III"
PILLARS OF ETERNITY deserves a bigger space in the CRPG pantheon
"A harrowing dark fantasy about hapless, bright-eyed children"
Spelunking into hell with MADE IN ABYSS: BINARY STAR FALLING INTO DARKNESS
THE IMMORTAL LOCK
A massive, meaty game in a single horrific Quake map.
NEW MANOEUVRES
Building a dedicated sim racing space in an average family house
OVERWATCH 2
Save me space girl.
REET GOOD TIME
THANK GOODNESS YOU'RE HERE is a riotous recreation of Yorkshire
THE PLUCKY SQUIRE
How many games let you make friends with a MtG card?