You've been hired to shift garbage in this subtle but effective trucking sim, although there are certainly worse places you could perform the job. Sunset Shift is set on a beautiful island that has been commandeered by the rich elite, who holiday in villas in each of the island's four scattered towns. All you have to do - in a ridiculously well-paid job - is spend a couple of hours each day collecting their rubbish.
You spend the game in the confines of a bin lorry, navigating winding roads as you meander from town to town. The roads are well laid out, with the towns being built on a circuit that you can take clockwise or anti-clockwise, so you can more or less zone out and enjoy the chilled soundtrack as you do your job.
Outside each clutch of luxury villas there will be a skip full of rubbish, and if you stop in front of it it will be added to your load. You do this for every town – one skip for each town, at least to begin with – before you can offload it and return to the office.
Denne historien er fra February 2023-utgaven av PC Gamer.
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Denne historien er fra February 2023-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
Allerede abonnent? Logg på
A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios