The demo starts, and my health is already draining. Welcome to STALKER 2, I guess. This Gamescom, for the first time, GSC Game World's long awaited sequel is available to play - albeit just the smallest possible slice. But while the demo may be only 15 minutes long, it manages to pack in all the grim, dystopian misery a STALKER fan could want.
Case in point, my health. I'm unconscious in an irradiated field full of anomalies. But that isn't what's killing me off. No, my character finally opens his eyes, and I discover the culprit: a mutant dog that's been snacking on his leg. My character pulls out a gun. It jams. The dog lunges at his neck. My character struggles to hold it at bay, weakly kicking it away just far enough for it to land in a gravity anomaly.
Finally able to stand, I look around to find a stranger who's been silently watching this all unfold. He chucks me a bolt. Right, yes. The field is full of anomalies. Bolts are a STALKER classic - an invaluable tool for pinpointing any anomalies in your immediate area. If I throw a bolt at a gravity anomaly, it'll be briefly weakened, letting me pass.
Denne historien er fra November 2023-utgaven av PC Gamer.
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Denne historien er fra November 2023-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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A New Dawn - The rise, fall and rise again of PC Gaming in Japan
The so-called 'Paso Kon' market (ie katakana's transliteration of 'Pasonaru Computa') in Japan was originally spearheaded in the 1980s by NEC's PC-8800 and, later, its PC-9800.
MARVEL: ULTIMATE ALLIANCE
Enter the multiverse of modness.
SLIDES RULE
Redeeming a hated puzzle mechanic with SLIDER
GODS AND MONSTERS
AGE OF MYTHOLOGY: RETOLD modernises a classic RTS with care
PHANTOM BLADE ZERO
Less Sekiro, more Wo Long: Fallen Dynasty
STARR-MAKING ROLE
Final Fantasy XVI's BEN STARR talks becoming a meme and dating summons
THIEF GOLD
Learning to forgive myself for knocking out every single guard.
HANDHELD GAMING PCs
In lieu of more powerful processors, handhelds are getting weirder
FAR FAR AWAY
STAR WARS OUTLAWS succeeds at the little things, but not much else shines
FINDING IMMORTALITY
Twenty-five years on, PLANESCAPE: TORMENT is still one of the most talked-about RPGs of all time. This is the story of how it was created as a ‘stay-busy’ project by a small team at Black Isle Studios