My favourite thing in Darktide is the skull. OK, let me clarify – there’s definitely more than one skull. But I was enamoured with one in particular: the skull decoder, a grinning cranium with spider-like legs used to interface with computers. There won’t be a better interaction prompt this year than “Press E to prepare Skull Decoder”.
“There’s no hacking in 40K,” says Fatshark head of design Victor Magnuson, who spent about two hours talking to me while we played through a few missions. Thankfully 40K does have skull decoding – or at least it does now. “Everything we do we check with Games Workshop. They check every asset, every voice line, everything. It’s a back and forth. But especially since we’ve done Vermintide, they trust us.”
Denne historien er fra September 2022-utgaven av PC Gamer.
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Denne historien er fra September 2022-utgaven av PC Gamer.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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BITING BACK
The tooth is out there in adventure TEETH OF GLASS
SMOKE ALARM
THE INVISIBLE SMOKE FACTORY is back in a Flash
MECH ME OVER
Move over Mario, here's mech-based platforming in ARMORED SHELL NIGHTJAR
"I like Pillars of Eternity better than Baldur's Gate III"
PILLARS OF ETERNITY deserves a bigger space in the CRPG pantheon
"A harrowing dark fantasy about hapless, bright-eyed children"
Spelunking into hell with MADE IN ABYSS: BINARY STAR FALLING INTO DARKNESS
THE IMMORTAL LOCK
A massive, meaty game in a single horrific Quake map.
NEW MANOEUVRES
Building a dedicated sim racing space in an average family house
OVERWATCH 2
Save me space girl.
REET GOOD TIME
THANK GOODNESS YOU'RE HERE is a riotous recreation of Yorkshire
THE PLUCKY SQUIRE
How many games let you make friends with a MtG card?