Wave goodbye to Washington DC – the gang’s back in business in New York. Almost a decade after going their separate ways at the end of Payday 2, the crew members are reuniting to wreak havoc in what lead producer Andreas Häll-Penninger describes as “the capital of capitalism.”
He explains, “We just have a lot more opportunities to create heists in locations that are more iconic. They feel more Hollywood and just more epic in general. So there’s not really a specific mechanic tied to the New York setting, it’s more about the atmosphere, the immersion.”
That doesn’t mean the action hasn’t evolved, though. In addition to the change of city, there’s been a temporal shift, opening the door to more techy touches. “The Payday gang have updated their gadgetry […] So you will see more things like hacking, [and] micro cameras that you can place on NPCs […] and so on,” Häll-Penninger says.
And it’s not just Dallas, Hoxton, Chains, and Wolf getting with the times. Security is also being updated, presenting new obstacles like eye scanners and laser grids. NPCs can prove vital to neutralising these threats, either by allowing their retinas to be scanned or by proving useful as bargaining chips in hostage negotiations with the police.
LOOKING FOR TROUBLE
Denne historien er fra October 2023-utgaven av PLAY Magazine UK.
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Denne historien er fra October 2023-utgaven av PLAY Magazine UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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NOT SO SILENT
With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in
Late night with the devil
My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.
NCE BITTEN, THRICE SNEAKY
We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.
Crimson Desert
Devils may cry, and so might you after this
Spine
Looking to equal gun-fu classics
Lost Records: Bloom & RageTape 1
Hitting play on Don't Nod's coming-of-age tale
PS5 Pro to launch
PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar
Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
The Elder Scrolls Online: Gold Road
Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird