Ah, the double-jump! It’s something we take for granted these days. But in earlier platformers it was more akin to a power-up or a skill to learn or earn. When you’re in the paws of the dream-travelling Klonoa, to double-jump you pick up enemies, then use them to boost yourself higher. The mechanic made Namco’s furry creation stand out, if his peculiar ears didn’t already.
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Denne historien er fra October 2022-utgaven av PLAY Magazine UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
The Elder Scrolls Online: Gold Road
Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird
GRAND THEFT AUTO VI
The ruler of the crime sandbox returns
WARHAMMER 40,000: SPACE MARINE 2
Up to your pauldrons in science-fiction action
DELTA FORCE: HAWK OPS
Teaching an old hawk new tricks
Welcome to the Roughnecks
Blasting bugs and shooting the breeze with Starship Troopers game lead Peter Maurice and star Casper Van Dien
LEGO HORIZON ADVENTURES
Bricks and stones may break robo dino bones
ASSASSIN'S CREED SHADOWS
Presenting protagonist double trouble
Shin Megami Tensei V: Vengeance
A delightfully devilish refresh