Every legacy sequel raises a simple question: ‘Why?’ Thirteen years after developer Relic Entertainment first introduced us to Captain Titus, Saber Interactive is picking up the chainsword. Creative director Oliver HollisLeick explains why now is the time to return to the front line.
“Games Workshop, over the years, have been approached many times by different companies who wanted to make this game. And from what I understand they never found quite the right developer,” Hollis-Leick begins. “And when we approached them we came to them with a new possibility, which was namely our swarm technology; Saber has a completely proprietary engine.”
As we go hands-on alongside two AI-controlled comrades, the alien tyranid hordes overtake the screen, putting us, and the hardware, through our paces.
“Warhammer 40,000 is an epic universe, and it’s never about small-scale battles between a few people on this side and a few people on that side,” Hollis-Leick tells us. “It’s about the entire vista [being] dominated by warfare. And so because of our swarm technology, we’re able to populate the entire landscape with actual enemies in the sky, on the land.”
CHAINSWORD GANG
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Denne historien er fra October 2024-utgaven av PLAY Magazine UK.
Start din 7-dagers gratis prøveperiode på Magzter GOLD for å få tilgang til tusenvis av utvalgte premiumhistorier og 9000+ magasiner og aviser.
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NOT SO SILENT
With a Silent Hill renaissance on the horizon, the Western developers who worked on the most recent four entries - Silent Hill: Origins, Silent Hill: Homecoming, Silent Hill: Shattered Memories, and Silent Hill: Downpour - talk to James Winspear about keeping a light aflame while the fog rolls in
Late night with the devil
My, my, what manner of BAFTA is this?\" said Andrew Wincott, slipping into Raphael's dulcet tones with ease as he accepted the BAFTA for Performer In A Supporting Role earlier this year.
NCE BITTEN, THRICE SNEAKY
We base-jump towards our first taste of Metal Gear Solid Delta: Snake Eater, talking with series producer Noriaki Okamura about our hands-on with the remade Virtuous Mission section of the classic stealther.
Crimson Desert
Devils may cry, and so might you after this
Spine
Looking to equal gun-fu classics
Lost Records: Bloom & RageTape 1
Hitting play on Don't Nod's coming-of-age tale
PS5 Pro to launch
PS5 architect Mark Cerny finally revealed' one of the worstkept secrets in gaming history - stick 7 Nov in your calendar
Batman: Arkham Asylum
15 years!? Holy depressing passing of time, Batman!
The Elder Scrolls Online: Gold Road
Keeping us engaged with the carat-and-stick approach
Alan Wake 2: Night Springs
Keepin' it weird