Dylan Sisson
3D World UK|August 2020
Pixar’s highly experienced digital artist shares how he spends a typical working day, and offers his expert advice
Dylan Sisson

As a digital artist in the RenderMan group, I have a number of responsibilities including managing marketing, creating demos, interacting with our users, and giving presentations at industry conferences, so I spend a fair amount of time on the road (at least before I started sheltering in place). I also spend a lot of time in RenderMan, making images. I have a lot of freedom to creatively explore ideas and concepts which is great, and there is always new technology to learn as well which keeps things interesting. I will often get to try out new technology before it’s released, like NPR stylized rendering.

How do you get started and set yourself up for the day ahead?

My routine is simple and quite possibly boring. I like to exercise in the morning and clear my head before jumping onto the computer. Earlier in the day is when I take care of emails, planning, and minutia, and for the rest of the day, I’ll focus on one project in depth. I usually forget to eat lunch.

What kind of day-to-day challenges do you face?

This story is from the August 2020 edition of 3D World UK.

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This story is from the August 2020 edition of 3D World UK.

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