Redshift from Maxon is one of the most popular and versatile render engines available to artists today, with features such as super-quick render previews and reliable animation rendering. Redshift is a ‘biased’ render engine, allowing a great deal of artist flexibility to achieve the desired look, which may not always be ‘photoreal’.
Redshift is available for a wide range of host applications and platforms, all accessed through a single Redshift licence. Redshift also offers pathways to share materials between applications through Redshift’s own file types. This makes it easy for an artist to get the most from their investment in money and time in Redshift and the host 3D content creation applications.
So how does an artist new to Redshift unlock its secrets? I have been using Redshift professionally as my primary render engine for my professional work since 2016. Most render engines can now make stunning images, but I stick with Redshift because the logical nodal and AOV system enables the creation of a wide range of render assets that are easy to manage and track. In the following steps, I will share some of the top material tips that I use every day for animations and stills for clients worldwide that let me make compelling images with tight deadlines.
As mentioned earlier, Redshift works in multiple applications. Thankfully the team at Maxon, who make both Redshift and Cinema 4D, ensure that the controls and features I demonstrate here should be transferable to any 3D application that hosts Redshift.
DOWNLOAD YOUR RESOURCES For all the assets you need go to https://bit.ly/3D-world-arcturus
01 MAKE AN AMBIENT OCCLUSION AOV
This story is from the November 2021 edition of 3D World UK.
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This story is from the November 2021 edition of 3D World UK.
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