The studio behind Gone Home heads to outer space.
Please sign in to confirm your identity,” a deep, strangely reassuring computerised voice says from an unknown source. I raise a hand in the air and ‘type’ using sign language, and letters appear on the transparent interface floating in front of me, spelling out a name: Amy Ferrier. “Thank you,” the voice says. “Welcome aboard.”
This story is from the June 2017 edition of PC Gamer.
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This story is from the June 2017 edition of PC Gamer.
Start your 7-day Magzter GOLD free trial to access thousands of curated premium stories, and 9,000+ magazines and newspapers.
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